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Thanhda Tie
Thanhda



Location:
Toronto, Canada

Language(s):
English

Member Since:
March 2005

Last Updated:
13 July 2009

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Low Poly MMO Character - Project Evolution
3ds max, Photoshop, ZBrush
March 2010


   
Hi guys, this is a low poly MMO Character made for an upcoming MMORPG, Project Evolution(Prototype name). The character was modeled using 3dsmax, and high poly with zBrush. Texture job was of course done in Photoshop.

I will post more closer shots and wireframe within the thread.

Character Model: 7.3k Tris
Character with Weapons: 13.1k Tris
Body Texture: 2048x2048
Head Texture: 1024x1024
Normal maps, Spec maps, diffuse textures.
This Image has 7 comments on CGTalk >

 
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